slither.io for Solana degens. Grow, trap the other snakes, and earn $SQUIRM for every one you kill.
live at launch
Simple controls, high skill ceiling. Surviving is easy; getting big without dying is the art.
Your snake follows the cursor. You grow by eating the orbs scattered across the map.
Space or click to speed up. It costs size, but it's how you catch (or escape) other snakes.
Hit your head on another snake's body and you die. Make them crash into you instead.
Play free in Training, or wager $SQUIRM in the paid lobby. You pay a fixed buy-in each life and play until you die - every kill banks a reward you keep.
Buy $SQUIRM on pump.fun, then connect Phantom - the game reads your wallet balance and you deposit it to play.
Each spawn costs a fixed buy-in from your balance. You always play until you die - no cashing out mid-life.
Every snake you kill banks a fixed reward to your balance, kept even when you die. ~2 kills covers the buy-in; more is profit.
Cash your balance back to your wallet from the menu, between rounds. No lockups.
The protocol takes 5% of every wager in $SQUIRM and permanently burns it. That's Squirm's built-in deflationary mechanism: every life played shrinks the total supply, forever.
Every life is worth 10,000 $SQUIRM⚠️ Pre-launch: the token runs in test mode (mock), so you play with a simulated balance, no real money. Once $SQUIRM launches on pump.fun, the same game goes on-chain.